FATEcreate Mesh Template Source Files

Yesterday I announced that the FATEcreate templates would be removed from sale, along with my reasoning behind that decision.

Today, I am happy to announce that you can download the source files to many of the FATEcreate mesh templates, for free, right here. Just a couple of notes first:

– These files are NOT to be resold as mesh template resources, either as a pack or individually.
– These files CAN be modified and textured for use (and sale) in Second Life (or any OpenSim grid) as limited permission clothing only (again, NOT as templates).
– You can redistribute the .zip files as long as they remain intact, are free to obtain, and credit the original creator “Damien Fate”.

I will not be providing support for these files, as stated previously they are older files and not perfect, but they are a great starting point and learning tool for those still trying to wrap their head around mesh in Second Life.

I hope you enjoy them :) File mirrors greatly appreciated, let me know if you host these elsewhere and I will update this post.

Female Mesh Template Files

Mirror 1  (thanks Alexis Stapovic)
Mirror 2 (thanks Aliceann Alter)

Male Mesh Template Files
Mirror 1 (thanks Alexis Stapovic)
Mirror 2 (thanks Aliceann Alter)

Shadow maps, Alpha textures and UV guides can be found at www.damienfate.com/mesh

I cannot offer support or tutorials on how to use these files. For information on uploading mesh to Second Life, see here. For information on how to use your 3D program of choice, see Google :)

45 Responses to “FATEcreate Mesh Template Source Files

  • Alexis Stapovic
    September 17th, 2012 16:13

    hey Damian, ive mirrored these at http://projectalexis.net/MaleMeshTemplates.zip & http://projectalexis.net/FemaleMeshTemplates.zip

    Thanks for sharing them with us!

  • Damien Fate
    September 17th, 2012 16:21

    Thanks Alexis!

  • Rene Harvy
    September 17th, 2012 20:15

    Wow, you blow me away with your generosity! Thank you so much :)

  • Lyrieal Xevion
    September 19th, 2012 15:41

    Thank you so much for all your hard work and for this awesome gift

  • Free Mesh Resource - SLUniverse Forums
    September 20th, 2012 05:17

    […] […]

  • Lolly
    September 24th, 2012 10:29

    thank you for your generosity
    by cons I don’t t know the extension. dae.
    Under which program I open it?

  • Damien Fate
    September 25th, 2012 23:50

    You can use pretty much any 3D program to open .dae files, assuming you have the necessary plugins (which are free). .dae files are also the necessary format to import into SL.

  • Disgruntled Frogs | MetaReality Podcast
    September 28th, 2012 14:02

    […] FATEcreate Mesh Template Source Files […]

  • Sanura Snowpaw
    October 1st, 2012 00:36

    Thank you for such a wonderful resource! *hugs*

  • Michael
    October 5th, 2012 20:00

    What program did you create these meshes in? I tried to import them in Blender and I just kept massive amounts of errors.

  • Damien Fate
    October 6th, 2012 06:01

    They were created in Maya. Not sure why they won’t import to Blender but I am not familiar with that program.

  • Doctor Outlander
    October 7th, 2012 03:10

    It would help if someone would tell me what plugin to use for bender. Thanks

  • Doctor Outlander
    October 7th, 2012 03:11


  • krystal saxena
    October 7th, 2012 16:09

    where do you download the maya software from, ive tried so many different sites and there all fake or too much bumpf … plus where do i get the shadow maps and such please too :)

  • Damien Fate
    October 7th, 2012 20:34

    The location of the bakes is in the post. You need to PURCHASE Maya, if you can’t afford it there are free 3D programs that work just as well, like Blender.

  • krystal saxena
    October 10th, 2012 17:19

    Thank you so much.. sorted!!

    Another question, and i really don’t mean to be cheeky or anything.. but is there any chance that you would upload the curvey sizes or sell them in a bundle pleasE??

  • Damien Fate
    October 10th, 2012 18:59

    Honestly the ‘curvy’ sizes really don’t apply to SL anymore, you’re better going with the standard sizing.

  • Neena Andretti
    October 10th, 2012 18:47

    Thank you so much for posting these. I have made a few free-standing mesh objects for SL, but the idea of making the jump to clothing has always been so overwhelming. Though they may be a touch “outdated” in terms of the current market, I think they will be a perfect starting point for getting an idea for how 3D forms wrap around the avatar. Thanks for sharing these!

  • Damien Fate
    October 10th, 2012 18:59

    You’re welcome :) I hope they help you get your feet wet.

  • Doctor Outlander
    October 16th, 2012 14:38

    Thanks for the reply Damien, but i have try blender and i been getting a error importing the mesh. Is there a plugin i’m missing. Any help from other also. Thanks.

  • Damien Fate
    October 16th, 2012 17:38

    You need the openCollada plugin.

  • blue
    November 12th, 2012 19:28

    hi.. i search the shadow maps…
    Shadow maps, Alpha textures and UV guides can be found at http://www.damienfate.com/mesh

    i was there but i found nothing ;o(

    i need the shadows maps for the dress_hung_short_MeshMesh

  • florra Quicksand
    December 13th, 2012 23:23

    grr i have been looking for weeks for the shadow maps for the nice free mesh clothing but still after going over that page provided i have come up with nothing :( sobs

  • Damien Fate
    December 14th, 2012 05:50

    @florr – did you try looking in the folder called ‘baked textures’ ?

  • DocZone
    June 23rd, 2013 11:31

    You said the Mesh Template Files can be used in SL and Cloud Party but can they be used in Opensim grids as well?

  • Damien Fate
    June 23rd, 2013 22:47

    Yes, they can :)

  • » Tutorial: How to make a scripted mesh female tanktop with a HUD. - Oddy.nl
    June 26th, 2013 09:01

    […] Fate released his mesh clothing templates earlier today and since I love playing with meshes, I downloaded all his templates and started […]

  • Morgaine Christensen
    July 4th, 2013 01:25

    I am just learning Blender and am unable to open these BUT, I still wanted to say “Thank You” for your generosity to the SL Community. You didn’t have to share your work regardless if you feel they may be antiquated. You are sharing a valuable resource to everyone, especially those who are just starting to learn mesh. There was a time, when I first joined, when everyone was so generous with sharing and teaching one another in SL, but somewhere along the way it changed. I find your kindness far out distances so many today. Thank you so very much!

  • Damien Fate
    July 9th, 2013 02:54

    Unfortunately I am not familiar with Blender so I can’t offer much help there :(

    Hopefully you can figure it out and get these to work for you!

  • derik
    July 5th, 2013 19:15

    Thank you for your Items Damien =)

    I’m trying to start in the world of mesh products and your generous and great templates will surely be of great help

    thank you again =)

    your male items are better than more recent and expensive available from other merchants =O

  • Damien Fate
    July 9th, 2013 02:53

    You’re welcome, glad to help!

  • Sean Muircastle
    November 26th, 2013 03:33

    Blender uses openCollada by default and is supposedly fully compliant. However, all of these files I have attempted to open have produced the same results noted above.

    Armatures and lighting, no models…lots of errors.

    I was really just looking for a single shirt to play with…sigh.

  • Sean Muircastle
    November 26th, 2013 04:47

    small addendum…

    checking console output and comparing it to the xml in the collada file, Maya appears to have saved hard links to several files and these links are not being found by Blender’s Collada import. Not sure why other programs are not getting the same error.

    I don’t know whether to report this to Blender as a bug or to Maya as a bug….

  • David Bragi
    February 7th, 2014 05:18

    Question about the permissions: From the wording, am I correct in assuming that permission is NOT given for use of the templates to create clothing for use outside of SL and CP? I’m asking because I might find these templates useful for creating clothing for various commercial video animation projects that have nothing to do with either SL or CP. (I do all of my video production on a standalone OpenSim grid not connected to the Internet.) How would I go about obtaining permission to use them?

  • David Bragi
    February 7th, 2014 05:23

    Addendum: I’d probably be most interested in the baked textures, because they would be useful as “ready-made” templates that I could adapt more easily, without having to worry so much about seams matching up etc.

  • Roxie
    March 5th, 2014 08:14

    Hi i am learning blender 2.69 and mesh making and have just come across this site, I have uploaded one of the models into blender to have a look at it, I had no problem importing it to blender but what i am wondering is do the models need to be rigged before they can be used in SL? Thank you in advance.

  • Roxie
    March 7th, 2014 03:16

    oh don’t worry I see it has been, cheers

  • Alpha Steamer
    February 17th, 2015 19:04

    Thank you Damien and so very nice of you and much hard work to allow others to have, I hope only better things to come for you. :))

  • Two shortcuts to a career in virtual fashionHypergrid Business
    May 2nd, 2015 22:20

    […] in 2012, Second Life clothing Damien Fate put all his templates up on his website, for free […]

  • Maria Korolov
    May 4th, 2015 20:53

    Damien —

    Is it okay with you if people upload and give away the free templates, as long as they attribute everything to you?

    (Saving people the step of figuring out how to upload them into OpenSim.)



  • Damien Fate
    May 5th, 2015 16:17

    Hi Maria,

    I have updated my terms since the virtual landscape has altered since I first released these files.

    I am happy for people to use them however they see fit as long as they’re not selling them as a template pack. You can modify and sell the files as clothing in any virtual world without credit.

    I just don’t like the thought of someone charging people for the resources that I offer freely, that is my main concern.

  • GIMP layer tips for clothing designHypergrid Business
    May 23rd, 2015 22:06

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  • I edited a mesh with Blender — and you can tooHypergrid Business
    June 1st, 2015 05:41

    […] regret. Over the past couple of days, I’ve tried everything I could think of to edit one of Damien Fate’s excellent mesh clothing templates, which are rigged so that the mesh clothing moves with your body. But during the process of […]

  • Quick mesh rigging how-toHypergrid Business
    June 29th, 2015 21:18

    […] the Damien Fate fitted mesh you’d like to […]

  • Maria Korolov
    July 4th, 2015 16:08

    Success! Thanks to Serene Jewell, I was able to import a Damien Fate mesh into blender, take off the old rigging, edit the mesh, put on new rigging, and get it into OpenSim. Whoo hoo!

    Read all about it here: http://www.hypergridbusiness.com/2015/06/quick-mesh-rigging-how-to/

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